Skip to content
Archive of entries posted on May 2011

AntSnesQt 0.7.1: Supports Samsung I8910 and SE Satio/Vivaz

AtnSnes is Snes9x emulator for Symbian. It is actually based onĀ DrPocketSNES version 6.4.4, which in turn is based on snes9x 1.39. This one will only work for S60 5th edition phones. Symbian^3 users, don’t bother trying, the AntSnes 0.8.5 for Symbian^3 should be much better for you. The newest update adds support for Samsung I8910 […]

AntSnes 0.8.5 for Symbian^3

AtnSnes is Snes9x emulator for Symbian. It is actually based on DrPocketSNES version 6.4.4, which in turn is based on snes9x 1.39 The new AntSnes comes with multitouch and with new transparent keys. You’ll need a Symbian^3 based phone to run this (N8, C7, E7 etc..). The old S60 5th edition is not supported by […]

AntSnes video

Here’s a short youtube video of AntSnes running on my N8. GetĀ  AntSnes 0.8.1 now šŸ™‚

AntSnesQt 0.7: Audio update for S60 5th edition

AtnSnes is Snes9x emulator for Symbian. It is actually based onĀ DrPocketSNES version 6.4.4, which in turn is based on snes9x 1.39. This one will only work for S60 5th edition phones. Symbian^3 users, don’t bother trying, the AntSnes 0.8.1 for Symbian^3 should be much better for you. The new AntSnesQt comes with the audio fixes […]

AntSnes 0.8.1 for Symbian^3

AtnSnes is Snes9x emulator for Symbian. It is actually based onĀ DrPocketSNES version 6.4.4, which in turn is based on snes9x 1.39 The new AntSnes comes with multitouch and with new transparent keys. You’ll need a Symbian^3 based phone to run this (N8, C7, E7 etc..). The old S60 5th edition is not supported by this […]

AntSnes 0.8 for Symbian^3

AtnSnes is Snes9x emulator for Symbian. It is actually based onĀ DrPocketSNES version 6.4.4, which in turn is based on snes9x 1.39 The new AntSnes comes with multitouch and with new transparent keys. You’ll need a Symbian^3 based phone to run this (N8, C7, E7 etc..). The old S60 5th edition is not supported by this […]

Fast blit with OpenGl ES and Qt

In my previous post I wrote about blit with opengl es 2.0 texture upload. However I noticed that using just Qt’s QGLWidget and implementing only the paintEvent is as fast as the texture upload with pure OpenGL ES API. I guess that QGLWidget is making the drawing via OpenGL, since the performance seems to be […]

Fast Blit with OpenGL ES 2.0 and texture uploading

OpenGL ES 2.0 is fully shader based, which means you can’t draw any geometry without having the appropriate shaders loaded and bound. This means there is more setup code required to render than there was in OpenGL ES 1.1 with fixed pipeline. Setting up the OpenGL ES 2.0 pipeline. The actual drawing is done in […]

Generic Makefile Build Chain for Symbian OS v. 1.1

The build chain was originally made by Harry Li. I just continued the project and added support for staticlibrary linking, debugging etc. What’s new: Support for QtCreator and Nokia QtSDK. GCCE was updated into 4.x in QtSDK, and that’s now being used in new build scripts. MOTIVATION The C preprocessor can be used much better […]