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Collection of S60 UI tricks

I’m currently busy with the next AntSnes release. Here is some S60 UI ticks I used in the previous AntSnes v0.3 release. Starting a menupane at app startup. //at AppUI ConstructL CEikonEnv::Static...

AntSnes Release 0.3

The new AntSnes release 0.3 is now ready. The current release contains mainly minor bug fixes and improves usability. The sound support is still missing 🙁 Whats new: can load more than one rom,...

AntSnes release 0.2 : Support for all 3rd edition phones

The new AntSnes release 0.2 is ready. The current release 0.2 supports most S60 3rd edition phones. It’s currently tested with N73(3.0), N95(3.1) and N96(3.2). The new package also adds new setting...

Porting the ARM9 optimized asm code to ARM11

This is just a short post about my modifications to the Snes9x assembly sources. You can find the sources at the 0.1 release post. Actually there was only one modification required, which I will sh...

AntSnes going to Beta: speed optimizations

The new version is optimized for speed, which gives a huge performance boost for N96 (it’s nice for N95 too). I expect this binary to work with S60 3.1 and 3.2 phones, but I’m planning to add suppo...

Porting the Snes9x ASM core to S60

As you all saw the emulator is really slow and the sound is not supported because of too much frame skipping. I have been working with ASM core (written by notaz) some time now, and it’s very frust...

Compiling assembly sources in S60 project

Compiling assembly sources with different build options is not easy with Symbian OS MMP-files. You can add assembly files as normal sources, but then they will be compiled with same rules as all ot...

AntSnes alpha version ready

My Snes9x port to S60 is somewhat working and the alpha-version is ready for download. I have been testing AntSnes with N95 and N96, but I assume that it will run on other 3.1 and 3.2 S60 phones as...

Christmas present for Nokia 3rd party developers: Carbide 2.0 and Maemo 5.0

Nokia just released Carbide 2.0. And the big news is that it’s free, even the OEM edition, which was about $1200 in the past. I know that 3rd party developers don’t require the OEM edition features...

Starting Maemo and QT4 development

I have been working with Maemo platform for couple of weeks, and I wanted to share few tips for starting the development. It’s not as easy to start with as S60 😉 But it’s an open platform and you c...