Home
Summeli.com
Cancel

Utilizing multimedia keys on N95

I just took an example from forum nokia example. Currently it seems that, the example isn’t working. The volume keys are working just fine, but the program is unable to catch other media key event...

Rendering frames with OpenGL ES

The OpenGL ES frameworks expect to have image size to be powers of two. Therefore we create 256×256 frame and then create our image into it as a sub frame. Here is an example of opengl es init func...

Studying Opengl ES

I have purchased two books about OpenGL ES. The one on the right “OpenGL ES game development” I bought several years ago. Its primary focused for an average developer, who wants to learn OpenGL E...

Using the Snes9x frame as opengl texture

The Opengl ES framework requires that the texture size must be powers of two. My current version outputs 320×208 pixels frames, so they can not be used as textures. I looked at the porting instruc...

Snes9x core ported to symbian

I managed to port the Snes9x c-core into Symbian. It was a lot easier than fighting with the ASM-core. The image is not blitted into whole screen as you can see and it’s really slow. It’s slow be...

Welcome to my blog

Hi there, I finaly got my blog up and running. Currently I’m planning to release Snes9x port on N95. I have the source code from notaz UIQ version and I’m using that as baseline. At first I thoug...