gpsp v. 0.6.5 Better Audio
the gpSP is a gameboy advance emulator originally written by Exophase. And now it’s ported to the Symbian OS! This version is only for S60 5th edition. Symbian^3 users should use gpsp 0.7 for Symbi...
the gpSP is a gameboy advance emulator originally written by Exophase. And now it’s ported to the Symbian OS! This version is only for S60 5th edition. Symbian^3 users should use gpsp 0.7 for Symbi...
I had some strange problems with some GCC bugs with AntSnes and gpsp. For some reason some source files did not compile correctly with “-O2” optimization flags. A quick way to fix this problem was ...
I think that I said enough about the checklib.exe in my earlier post. I just noticed that the checklib.exe is still fighting against my development in QtSDK 1.1 inside the Symbian^3 SDK. This time ...
AtnSnes is Snes9x emulator for Symbian. It is actually based on DrPocketSNES version 6.4.4, which in turn is based on snes9x 1.39. This one will only work for S60 5th edition phones. Symbian^3 user...
AtnSnes is Snes9x emulator for Symbian. It is actually based on DrPocketSNES version 6.4.4, which in turn is based on snes9x 1.39 The new AntSnes comes with multitouch and with new transparent keys...
Here’s a short youtube video of AntSnes running on my N8. Get AntSnes 0.8.1 now 🙂
AtnSnes is Snes9x emulator for Symbian. It is actually based on DrPocketSNES version 6.4.4, which in turn is based on snes9x 1.39. This one will only work for S60 5th edition phones. Symbian^3 user...
AtnSnes is Snes9x emulator for Symbian. It is actually based on DrPocketSNES version 6.4.4, which in turn is based on snes9x 1.39 The new AntSnes comes with multitouch and with new transparent keys...
AtnSnes is Snes9x emulator for Symbian. It is actually based on DrPocketSNES version 6.4.4, which in turn is based on snes9x 1.39 The new AntSnes comes with multitouch and with new transparent keys...
In my previous post I wrote about blit with opengl es 2.0 texture upload. However I noticed that using just Qt’s QGLWidget and implementing only the paintEvent is as fast as the texture upload with...