Symbian Development 51
- Qt installers for S60 5th edition
- Configuring GCCE 4.6.3 for Symbian with Nokia Qt SDK
- Changes in Symbian Memory Management in Belle FP1 and Belle Refresh
- QGLWidget in Symbian Belle(leaked version)
- Compiling sources with different optimization flags with GCC
- Removing the checklib from QtSDK
- Building Symbian Projects with QtSDK
- Removing the checklib from Symbian^3 SBSv1 build chain
- What’s currently working on Symbian^3
- FAQ
- Using the proximity sensor as a button
- DirectScreenAccess: Adding support for SE Satio and Vivaz
- Fixing the blit for Samsung i8910
- Memory Mapping solution for Dynamic Recompilation in Symbian OS
- Implementing AntSnes with Qt part 6: Final touch, using stylesheets
- What’s up with the releases
- Implementing AntSnes with Qt part 5: Implementing the Blit
- Implementing AntSnes with Qt part 4: using special keys
- Implementing AntSnes with Qt part 3: Running the emulation in worker thread
- Implementing AntSnes with Qt part 2: Creating Settings View
- Implementing AntSnes with Qt part 1: Creating Views
- S60 5th editition doesn’t have Multi-touch, you must wait untill Symbian^3
- Symbian kernel is now open source: Driver developement is now possible!
- I Updated the AntSnes certificate
- Generic Makefile Build Chain for Symbian OS v. 1.0
- Fast image scaling with multiplier between 1-2
- Why Symbian is so slow compared to Linux
- gpSP: Building A Memory Trampoline
- Symbian patched Makekeys, now we can have self-signed certificates valid for 10 years
- Generic Makefile Build Chain for Symbian OS With GCCE and MinGW
- Degugging gpSP
- MinGW Symbian OS Build Chain: Debugging
- Symbian Debuggin: memory & register fump from exception
- Fixing self-signed certificate related problems
- The future of AntSnes
- Building AntSnes with GCCE 2009Q1-162
- AntSnes localization – help required
- Building AntSnes
- Using ARM Memory Barrier in Symbian OS
- MinGW Symbian Build Chain
- Bugs in S60 Dialogs
- Collection of S60 UI tricks
- Porting the ARM9 optimized asm code to ARM11
- Porting the Snes9x ASM core to S60
- Compiling assembly sources in S60 project
- Christmas present for Nokia 3rd party developers: Carbide 2.0 and Maemo 5.0
- Playing around with S60 5.0
- Utilizing multimedia keys on N95
- Rendering frames with OpenGL ES
- Using the Snes9x frame as opengl texture
- Snes9x core ported to symbian